juancho
02/10/2019, 2:35 PMiosX64("ios") {
compilations.main.outputKinds("framework")
binaries {
framework {
export "org.jetbrains.kotlinx:kotlinx-serialization-runtime-native:0.10.0"
}
}
}
My question:
Is there any way that I can avoid doing this and add this dependency in the iOS project? (using the kotlinx repository which is bintray right now)
I’m asking this as I would like to start creating more Frameworks that depends on this serialization runtime but I don’t want to include it in every framework, specially if those frameworks are going to be used in the same iOS project.russhwolf
02/10/2019, 3:07 PMjuancho
02/10/2019, 6:14 PMspierce7
02/10/2019, 9:35 PMjuancho
02/10/2019, 11:09 PMspierce7
02/11/2019, 12:45 AMrusshwolf
02/11/2019, 12:55 AMjuancho
02/11/2019, 12:58 AMjuancho
02/11/2019, 12:59 AMsvyatoslav.scherbina
02/11/2019, 7:44 AMjuancho
02/11/2019, 1:46 PMsvyatoslav.scherbina
02/11/2019, 1:52 PMjuancho
02/11/2019, 1:55 PMjuancho
02/11/2019, 1:56 PMsvyatoslav.scherbina
02/11/2019, 2:20 PMjuancho
02/11/2019, 2:32 PMsvyatoslav.scherbina
02/11/2019, 2:36 PMJust to understand more, why we cannot use more than one? Technically is possible as at the end it’s just a Framework.Technically it is limitation of Kotlin/Native currently.
Another question, if the idea is to go with klibs that means that we are going to end up having a big Framework including all the work created by different teams for the same app right?Right.
juancho
02/11/2019, 2:36 PM