Matej Kormuth
10/15/2018, 11:16 PMglCreateShader
are defined with preprocessor macro: #define glCreateShader GLEW_GET_FUN(__glewCreateShader)
where macro is defined as #define GLEW_GET_FUN(x) x
but in klib there is only __glewCreateShader
variable public var __glewCreateShader: glew.PFNGLCREATESHADERPROC? /* = kotlinx.cinterop.CPointer<kotlinx.cinterop.CFunction<(glew.GLenum /* = kotlin.UInt */) -> glew.GLuint /* = kotlin.UInt */>>? */ /* compiled code */
and not the function.msink
10/16/2018, 3:02 AMDominaezzz
10/16/2018, 9:43 PMMatej Kormuth
10/16/2018, 10:25 PMMatej Kormuth
10/16/2018, 10:29 PMDominaezzz
10/16/2018, 10:36 PMmsink
10/17/2018, 3:47 AM