Looking into doing Playstation and Nintendo Switch development and would love to use Kotlin Native. What would be required to support these platforms?
o
olonho
08/30/2018, 5:41 PM
seems Nintendo Switch is FreeBSD + Tegra X1 (== ARM Cortex A57), so this looks like a feasible task, you just need to create appropriate toolchains and modify build system accordingly
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codeprogression
08/30/2018, 5:52 PM
Would playstation be similar?
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Sam
08/30/2018, 7:16 PM
PS4 CPU is a custom AMD X86-64 build and runs on a forked version of FreeBSD 9.
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codeprogression
10/03/2018, 1:26 PM
@olonho would you have time to discuss this at KotlinConf tomorrow or Friday?