Looking into doing Playstation and Nintendo Switch...
# kotlin-native
c
Looking into doing Playstation and Nintendo Switch development and would love to use Kotlin Native. What would be required to support these platforms?
o
seems Nintendo Switch is FreeBSD + Tegra X1 (== ARM Cortex A57), so this looks like a feasible task, you just need to create appropriate toolchains and modify build system accordingly
c
Would playstation be similar?
s
PS4 CPU is a custom AMD X86-64 build and runs on a forked version of FreeBSD 9.
c
@olonho would you have time to discuss this at KotlinConf tomorrow or Friday?
o
Sure, let’s try
139 Views