Has there been any research on if LibGDX and Kotli...
# kotlin-native
k
Has there been any research on if LibGDX and Kotlin native could play together? For example, my entire game I’m writing in LibGDX is in Kotlin.
s
kennycason: libgdx and kotlin do play nice together. This is all from the JVM stand-point though. To my knowledge there has been no investigation between libgdx and kotlin-native though.
k
Thanks @scott I’ll learn more about kotlin native and see what I can’t come up with (if it’s even possible)
o
Ask @badlogic, he knows for sure 🙂
b
we'd jave to rewrite gdx in Kotlin, which is not going to happen
however, i'm playing with the thought of writing a kotlin only lib at some point, possibly, maybe
o
🤔 may be if we convince Sony to adopt Kotlin at some point…
b
you don't need sony, just a PS dev kit
PS dev kit is based on LLVM/Clang already, shouldn't be a huge effort to port KN
o
@olonho ^^
b
xbox is a different story...
o
Does libgdx have C headers? If so, one may just try it out of the box. Regarding PS devkit, we are open to support it, however cannot invest efforts immediately.
o
libgdx is a Java lib.
k
I just saw the replies to this thread! Thanks for responding. Interesting thought on PS dev kit. I wish I had a bit more knowledge about it. If I can find some free time I may look into it.
Also @badlogic thanks for all the work on LibGDX. Absolutely love the framework.
b
you're welcome!