<Label doesn't scale down correctly to 0.07f, but ...
# stackoverflow
u
Label doesn't scale down correctly to 0.07f, but if I use font.setUseIntegerPositions(false), it shows both label and font in libGDX I try to make a label to display "You Win" and add it to winStage, but I cannot manage to display the label correctly on winStage. Some words don't show on the screen, and if I downscale further than 0.044f, the String disappears. when I add font.setUseIntegerPositions(false) to my code, the font shows correct, but the wrong label also shows. Is there a way to get this work? (hide the wrong label or get the label shows correctly), code uses Kotlin, but very similar to java <a...