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07/15/2022, 11:21 PM
JavaFX 3d : Weird clipping or false z-buffer i guess So, I'm working on my little project for perlin-noise generated meshes and all works fine, except the rendering. I don't know what I am doing wrong. From the one side (looking in +z direction) everything seems totally fine, but from the other side (looking in -z direction) it just looks weird. Demonstration Video: (Sorry for the bad quality) <a href="https://drive.google.com/file/d/1q7tsSzVr4VVw4Tr5Y-WNTdlO5wo6DoKg/view?usp=sharing" rel="nofollow...