How to load a model to use on ARFragment
I'm trying to implement a AR app using sceneform and I want to load a model.glb to play:
placeObjectOnScene(arFragment!!, anchor, Uri.parse("model.glb"))
@RequiresApi(Build.VERSION_CODES.N)
private fun placeObjectOnScene(fragment: ArFragment, anchor: Anchor, uri: Uri) {
ModelRenderable.builder()
.setSource(fragment.context, uri)
.build()
.thenAccept(Consumer { renderable: ModelRenderable? ->
addModelToScene(...