Hi all. One of my builds from my multiplatform library targeting apple platforms consistently seem to run out of memory. I could break this out to multiple jobs - but is this something you've run into in the past?
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Landry Norris
11/30/2022, 10:56 PM
We saw the same for M1 mac on CodeMagic. We modified the max heap in gradle.properties and that seemed to fix the issue.