kevinskrei
12/14/2022, 4:18 PMThe code signature version is no longer supported. when installing on a real iOS device? The app runs on the simulator fine and I've followed all of the steps here: https://kotlinlang.org/docs/multiplatform-mobile-understand-project-structure.html#ios-application
I'm just sharing a KMM module locally using embedAndSignAppleFrameworkForXcode in the build phases and when I remove that build phase it will install fine on a real device. I see there is a way to share the code via cocoapods and using the path to set it. But I'm trying to avoid using cocoapods on iOS.