Dan Peluso
01/19/2023, 8:26 PMmgrazianodecastro
01/19/2023, 8:27 PMfun Modifier.advancedShadow(
color: Color = Color.Black,
alpha: Float = 0f,
cornersRadius: Dp = 0.dp,
shadowBlurRadius: Dp = 0.dp,
offsetY: Dp = 0.dp,
offsetX: Dp = 0.dp
) = drawBehind {
val shadowColor = color.copy(alpha = alpha).toArgb()
val transparentColor = color.copy(alpha = 0f).toArgb()
drawIntoCanvas {
val paint = Paint()
val frameworkPaint = paint.asFrameworkPaint()
frameworkPaint.color = transparentColor
frameworkPaint.setShadowLayer(
shadowBlurRadius.toPx(),
offsetX.toPx(),
offsetY.toPx(),
shadowColor
)
it.drawRoundRect(
0f,
0f,
this.size.width,
this.size.height,
cornersRadius.toPx(),
cornersRadius.toPx(),
paint
)
}
}
I got this solution in this channel, I don't remember quite from whoromainguy
01/19/2023, 8:33 PMmgrazianodecastro
01/19/2023, 8:34 PMDan Peluso
01/19/2023, 8:56 PMromainguy
01/19/2023, 9:44 PM