i have a question about Native UX for IOS developm...
# ios
h
i have a question about Native UX for IOS development using KMM? Is XCode still necessary for the screens or can it all be done in android studio?
d
XCode is necessary to run the app
l
You can do UIKit in Kotlin, technically. Some people do it. You can also hack around and get Compose UI on iOS, though it's experimental and not even official.
h
Would you say kotlin + uikit is more stable than the latter?
k
I would definitely recommend using XCode for Screens, especially if you want to use SwiftUI. Like Louis said you can technically do it in Kotlin but it’s not recommended
l
You say it's not recommended. At least, UIKit is stable and usable on all iOS versions. I'd not rule it out.