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okay I guess this is consistent with the GDX Glyph...
# gamedev
k
keturn
10/02/2018, 9:53 PM
okay I guess this is consistent with the GDX GlyphLayout reference documentation:
https://libgdx.badlogicgames.com/ci/nightlies/docs/api/com/badlogic/gdx/graphics/g2d/BitmapFontCache.html#addText-java.lang.CharSequence-float-float-int-int-float-int-boolean-java.lang.String-
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