I want to run my Kotlin Multiplatform Mobile (KMP)...
# fleet
s
I want to run my Kotlin Multiplatform Mobile (KMP) project’s iOS app on a real device, but it ends up launching on the simulator. Please tell me how to set up the target device.
m
Are you able to run the application on target device when compiling your app from Xcode? Please open your
iosApp
directory in Xcode and try to select your destination device in the top bar. If that works, then you should be able to create custom run task configuration for iOS app, as mentioned in this thread
s
Thank you for your guidance. I was able to run the application using the method you suggested.
🆒 1