I really hope to get used to Fleet, but I’ve been really struggling to use it and each time I end up going back to Android studio and even use xcode when I want to do something in Swift. My major frustrations are;
• Fleet has been incredibly slow on my machine. I use a macbook pro, 16GB ram, intel core i9. MacOS version is Sonoma, and I always update with the latest Fleet preview version each time. Yet when I type it’s very slow and I have to wait for characters to appear, even when the only thing running on my system is just chrome. Sometimes I run docker alongside due to my Supabase local dev setup but even when it isn’t running, Fleet is still very slow.
• Also related to the first, opening my project or restarting my project on Fleet takes an incredibly long time, sometimes this takes over 30mins
• It’s also very challenging to know what is wrong with my project with Fleet for unknown reasons. Because one can’t tell if it’s dependencies (unsupported or out of date), or some setup issues, or even editor issue I would just close the project and run it on Android studio and sometimes it just runs without me doing anything or I’ll see the problem if it’s build or setup or dependencies.
• Random issues like not being able to scroll down, ui freezing, some lines not being selectable because it’s showing that there’s an error. So its like the editor gets in the way a lot that I just avoid it
• Logcat for my device not working on Fleet (says unrecognized option), only emulator works and I can’t use it because it slows down my work even more