hey guys, thanks for inviting me to this slack! i'...
# fleet
m
hey guys, thanks for inviting me to this slack! i'm working for vienna insurance group and we're trying out KMM this week and then we'll decide whether we adopt it in the process. maybe you can give us a hand getting our project to run on fleet? we're already pretty far with regards to creating a shared module and integrating it in our android and ios apps. but unfortunately we can't run the ios part. here's what we do: 1. i click the play button 2. pick the ios project 3. it's telling me the simulator is missing (in xcode it's picking up the simulator thought) 4. after a few seconds it just stops without any error message i also attached a video. unfortunately there's no further error i can see. i'd be very grateful if some could give me some guidance on how to proceed 🙂
m
hey @Marc Neureiter! Could you please try using action
Collect Logs...
and share it with us (here, on DM or on our issue tracker)? This could help us solve the source of the problem. Also, as a workaround, you can open Xcode directly, go to
Settings...
>
Platforms
and download Simulator Runtime directly from there. Alternatively, you can type
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xcodebuild -downloadPlatform iOS
in your terminal
m
sure, here we go! thanks for having a look 🙂
the platform is already downlaoded, though. i'm able to use it from xcode, but not from fleet unfortunately.
m
I see, the Simulator Runtime is probably not detected. I see in logs
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2024-07-09 13:55:40,241 [   9976]   WARN - #c.j.c.xcode - /Users/mneureiter/Library/LaunchAgents/com.jetbrains.AppCode.BridgeService.plist (Permission denied)
java.io.FileNotFoundException: /Users/mneureiter/Library/LaunchAgents/com.jetbrains.AppCode.BridgeService.plist (Permission denied)
Could you please make sure
~/Library/LaunchAgents
is writeable and restart Fleet after that? This can be done by executing
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chmod -R +rw ~/Library/LaunchAgents
from your terminal.
@Marc Neureiter May I ask if that solved your issues with Fleet?
m
hi @Maciej Procyk yes it did indeed, thanks a lot for the very quick help! 🙌 unfortunately there are some issues with the debugger and project launching. so i guess fleet is not yet an option for us. we'll probably continue checking out its progress though.
m
Thanks for the update! Could you elaborate more on what's not working for you? This way we could definitely improve on that and make sure the future versions work for your usecases 🤞🏻
m
we got around this week to look into kmp as a first step and there's still some time, so sure, we can! thanks for your dedication! i'll try to collect some more info...
m
ok, thanks! Then feel free to continue in this slack or open a relevant ticket in our tracker
m
hey @Maciej Procyk, unfortunately i ran out of time. we'll decide internally how proceed with out kmp + fleet endeavour and then i hope we can continue investigating into the issues. so far it has been an exciting ride! i'll try to keep the connection here! so far, thanks again for your help 🙂
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