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<@U092308M7> re:cursor per window, though many gam...
# lanark
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badlogic
10/03/2018, 10:14 AM
@orangy
re:cursor per window, though many games will just disable the os cursor and render their own
o
orangy
10/03/2018, 10:22 AM
What’s the reason?
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badlogic
10/03/2018, 10:23 AM
programs like editors
badlogic
10/03/2018, 10:23 AM
with multiple windows
badlogic
10/03/2018, 10:23 AM
may use different cursors in different windows
badlogic
10/03/2018, 10:24 AM
otoh cursor may be set on every mouse move, e.g. program checks what widget mouse is over. so one cursor for all windows might work as well.
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orangy
10/03/2018, 10:24 AM
Yeah, I understand cursor changes, and is customized. But why render it yourself?
orangy
10/03/2018, 10:25 AM
Also, you can do per window or global cursors in the library. The question is what API should look like.
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