and everything is several times larger than you expect (works fine in
runJVM
)?
It's like it's trying to go fullscreen in the browser when I want it to stick to the specified width/height
d
Deactivated User
06/15/2020, 7:49 AM
Were you using actualVirtualWidth or something? Or alignTo methods?
a
arocnies
06/15/2020, 4:31 PM
Not that I remember, no.
I did test on Mac running on the JVM and experienced the same issue as displayed in the browser--so my game runs fine on Windows/JVM but not Mac/JVM or JS.
It's very possible I mixed up something with scaling. I'll investigate more later this week and let you know if I uncover any bugs (too early for me to rule out user error)