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# doodle
s
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Views will only render if they have a non-zero size. You need to set some size to UserInfo, since it defaults to 0.
They don't.
TextMetrics is used for calculating the size of text. So you can compute the size upon unit in the UserInfo and set a size then. Of course you're drawing two lines, so you'd account for that in the calculation.
Work as in?
I see. You can also set a Layout on the display to have it manage the size of the top level Views.