Join Slack
Powered by
So, one of the features required for Godot support...
# gamedev
o
orangy
12/06/2017, 2:41 PM
So, one of the features required for Godot support has landed in Kotlin/Native. If anyone wants to try, we’ll be happy to help!
https://kotlinlang.slack.com/archives/C3SGXARS6/p1512570571000558
👍 1
🆒 1
r
Ruckus
12/06/2017, 2:45 PM
Wait, do you mean there's reverse interop with native code other than Swift and objective c?
o
orangy
12/06/2017, 3:13 PM
Ouch, I misread that. Normal C reverse interop is in the works, I thought they all landed. Sorry, but it’s coming soon anyway
r
Ruckus
12/06/2017, 3:17 PM
Ah, dang. You got my hopes up. Glad to hear it's coming though 🙂
o
orangy
12/06/2017, 3:47 PM
Sorry, was too excited myself to read fineprint 🙂
😁 2
r
Ruckus
12/10/2017, 6:28 PM
I just saw the new announcement. Awesome!
Open in Slack
Previous
Next